ADOM Guidebook


Appendix C - Tools - complete list



These lists are courtesy of Christopher Jeris.

NOTATION
========
This reference card is formatted for 132 COLUMN TEXT WINDOWS.
I know that's obtuse, but I dislike having an item on several lines,
and you can print it in landscape mode, or in a small font.
Artifacts sometimes appear on two lines.

Most items are listed with the "common" group, then the "noble" group
(expensive metals and the like), then artifacts.  + denotes an artifact
which is obtained through game plot, * an artifact which is obtained
randomly.  H(+l, mdn) denotes hand-to-hand damage, M() missile damage.
Special abilities conferred are abbreviated.  +Tele means "grants teleport
control", -Fire means "fire resistance", =Fire (two lines, get it?) means
"fire immunity".  Slaying powers are denoted by !.  Most items are
listed with their unidentified appearance over at the right.  If this
appearance is shown in (), that means the appearance is not always the
same, but the "associated" or "most common" appearance.  For expendable
magical items (wands, scrolls etc, not worn equipment) imagine that ALL
appearances are listed in ().  Not all weights, artifacts, and tools
are filled in.  Spellbooks are not listed.  ALL STATISTICS ARE "BASE"
NUMBERS AND CAN BE ADJUSTED UP OR DOWN AS THE ITEM APPEARS.

As always, corrections are invited.

TOOLS
=====
adamantium ingot                12s     for smithing adamantium items   metal ingot     H(+0, 1d4) M(-4, 1d4)
anvil                           1000s   required for smithing                           [-3, +0] H(-8, 2d10) M(-4, 2d10)
bandage                         2s      stops bleeding                                  HM(+0, 1d1)
box with flint and steel        5s      half of a firemaking set                        HM(-4, 1d2)
climbing set                    180s    required to climb mountains                     H(-3, 1d8) M(-6, 1d6)
cooking set                     100s    required to cook                                H(-3, 1d8) M(-6, 1d6)
eternium ingot                  8s      for smithing eternium items     metal ingot     H(+0, 1d4) M(-4, 1d4)
everburning torch               10s     permanent light source          torch           [+1, +0] H(+1, 2d4+2) M(+0, 1d6+1)
figurine of wondrous power                                              figurine
fireproof blanket               10s     protects pack; consumable       blanket         HM(+0, 1d1)
fletchery set                   70s     required to make missiles                       H(-3, 1d8) M(-6, 1d6)
fluff ball                      2s      add water for gremlins                          H(+0, 1d1) M(-4, 1d1)
giant boar skull                300s    involved in a quest                             H(-4, 1d12) M(-10, 1d12)
golden ball                     10s     involved in a quest                             H(-2, 1d4) M(+0, 1d4)
hexagonal key                   1s      unlocks hexagonal locks                         HM(-8, 1d1)
holy symbol                     5s      god-o-meter                                     HM(+0, 1d2)
iron ingot                      20s     for smithing iron items         metal ingot     H(+0, 1d4) M(-4, 1d4)
log                             800s    get from felling trees                          [-3, +0] H(-12, 2d10+4) M(-8, 2d10)
magical writing set                                                     writing set
mithril ingot                   14s     for smithing mithril items      metal ingot     H(+0, 1d4) M(-4, 1d4)
pick axe                        75s     digs through rock
piece of adamantium ore                                                 rock with metal veins
piece of eternium ore                                                   rock with metal veins
piece of iron ore                                                       rock with metal veins
piece of mithril ore                                                    rock with metal veins
plain blanket                   10s     ???                             blanket         HM(+0, 1d1)
round key                       1s      unlocks round locks                             HM(-8, 1d1)
small key                       1s      unlocks small locks                             HM(-8, 1d1)
statue
stethoscope
square key                      1s      unlocks square locks                            HM(-8, 1d1)
thieves picks
tinderbox                               half of a firemaking set
tiny key                        1s      unlocks tiny locks                              HM(-8, 1d1)
torch
triangular key                  1s      unlocks triangular locks                        HM(-8, 1d1)
waterproof blanket              10s     protects pack from immersion    blanket         HM(+0, 1d1)
wooden stick
writing set

+si
+phial of Caladriel
+Chaos Orb of Elemental (Mana/Earth/Fire/Air/Water)
*silver key

INSTRUMENTS
===========
fiddle                  15s                                     H(-1, 1d2) M(+0, 1d1)
flute                   3s                                      H(-3, 1d1) M(+0, 1d1)
glockenspiel            120s                                    H(-2, 1d5) M(+0, 1d3)
harp                    30s                                     H(-1, 1d4) M(+0, 1d3)
lute                    20s                                     H(-1, 1d3) M(+0, 1d2)
mandoline               23s
tamborine
whistle


Updated October 29th, 2000
© Copyright Andrew Williams 2000-2001