ADOM Guidebook


Appendix E - Potions - complete list

The unidentified appearance is only the most common association. It is by no means guaranteed.

Potion of... Unidentified appearance Effect when drunk Misc
Balance Gray Adjusts stats toward the stats' average  
Beauty Silvery +Ap  
Berzio Brown Food (can be drunk even when bloated) Pacifies animals when thrown - a very brief effect
Blindness Amber Blinds (temporary) Blinds monsters when thrown
Boost appearance Blubbery +Ap (temporary)  
Boost charisma Light blue +Ch (temporary)  
Boost dexterity Light red +Dx (temporary)  
Boost learning Mercury +Le (temporary)  
Boost mana Rusty +Ma (temporary)  
Boost perception Bright +Pe (temporary)  
Boost speed Thin +Speed (temporary)  
Boost strength Light green +St (temporary)  
Boost toughness Turquoise +To (temporary)  
Boost willpower Light cyan +Wi (temporary)  
Booze Black Confuses (temporary) Recharges wands, Yggaz trades random potions for potions of booze
Carrot juice Orange +1 Pe limit 20 +5 Pe when drunk in a room that smells like carrots; Blup will teach Swimming when given enough potions of carrot juice; always "orange potion"
Charisma Murky +Ch  
Confusion Green Confuses (temporary) Confuses monsters when thrown
Cure corruption Mottled Removes about 0.6 corruptions if blessed Quest object for Gaab'Baay
Cure poison Cyan Cures poisoning  
Deafness Red Deafens (temporary)  
Dexterity Muddy +Dx  
Education Dull Trains an existing skill or grants a new one  
Exchange Golden Exchanges attributes Dipped items are exchanged if the potion is blessed; throw to exchange monsters
Extra healing Blue Restores HP, probably cures sickness  
Gain attributes Glowing +1 to one (uncursed) or all (blessed) stats  
Healing Swirly Restores a few HP, cures sickness  
Insight Magenta Reveals your intrinsic resistances and regeneration rates  
Invisibility Clear Makes invisible (temporary), cursed blinds PC  
Learning Misty +Le  
Literacy Sulphuric Grants Literacy Artifact, unique, always "sulphuric potion"
Longevity Purple Delays penalties of aging, probably reverses effects of eating quickling royalty  
Mana Blazing +Ma Recharges wands
Oil Slimy Poisons 'U'se to silence squeaky boards
Oil of rust removal White Poisons Rusts dipped items if cursed, removes rust from rusty items if uncursed, rustproofs unrusty items if blessed; always "white potion"
Poison Oily Poisons Poisons dipped weapons
Potential beauty Clotted +Ap ceiling  
Potential charisma Translucent +Ch ceiling  
Potential dexterity Shiny +Dx ceiling  
Potential learning Thick +Le ceiling  
Potential mana Light +Ma ceiling  
Potential strength Viscous +St ceiling  
Potential toughness Heavy +To ceiling Highly satiating
Potential willpower Speckled +Wi ceiling  
Raw chaos Flickering Severely corrupts Dipped items are exchanged; occasionally dipped items will explode, causing ~4 corruptions and 100-200 points of damage
Raw mana Sparkling Increases mana regeneration rate Does *not* recharge wands
Sickness Light magenta Sickens Sickens monsters when thrown
Speed Opaque +Speed  
Strength Bubbly +St  
Toughness Sandy +To Highly satiating
Stun recovery Icky A joke, potions can't be drunk when stunned  
Training Light Yellow Trains an existing skill  
Troll blood Blood red Increases healing rate for non-trolls  
Ultra healing Rainbow-hued Restores HP, probably cures sickness  
Uselessness Violet No effect Artifact gift granted on D: 49 when thrown
Visibility Smelly Removes invisibility (temporary)  
Water Watery Tastes like muddy water (unholy), plain water (uncursed), fresh and clean water (holy) Makes holy/unholy water; rusts metal; uncursed clears scrolls; always "watery potion"
Willpower Pink +Wi  
Wonder Shimmering grants knowledge of a random spell (even Wish)  
Youth Milky Reverses unnatural aging  


Updated May 3rd, 2001
© Copyright Andrew Williams 2000-2001